Monday, June 13, 2016

Open Source and Free Software

I believe there are free and equally good alternatives for most game production tools for game development companies. At Angels' Ware there are no money spent on software except for OS X which is a must to build for iOS. And that is unfortunate because it ruins my 100% free software goal.

Operating System. Ubuntu 64-bit 16.04.

IDE. I think the Qt Creator IDE is the best one available for C++ development at the moment. Its integrated CMake support makes it a very handy tool to work with since the projects depends on it.

Source Control. All repositories uses Git.

2D Art. There are several tools used here. Mainly OpenSCAD for vector graphics with some support from Inkscape. For raster graphics I use Krita and Pinta.

3D Art. Blender.

Sound and Music. Because the first game is still in production in parallel with the game engine there are no sound and music produced yet. Audacity will probably take a big part to handle all sounds and music recorded with my Zoom H6 recorder.

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